![]() I'd like to do everything I can to prevent people from modifying my game who aren't me. Is there some way to encrypt a game's project file more than just selecting 'encrypted archive'? The archive is definitely encrypted, as when I download the demo from the provided link, I am unable to open the project file (as intended). It definitely didn't look like they recreated the map and then spruced it up, it looks like they were able to actually access the map in the editor and then make changes. However, they did this by actually copying everything about my map - all the events, all the positions of the events, all the graphics, etc. I recently posted up a demo of my game, and a helpful tester offered some suggestions on ways I could improve my mapping. How to Decrypt Files and Folders Encrypted with EFS in Windows 10. How to Encrypt Files and Folders Encrypted with EFS in Windows 10. ![]()
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